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Rappelz Creature Guide
Indepth guide to the Rappelz pet system
Author: Eraserhead
race: all class: all
Type: Difficulty: all
Average rating: 9.6/10 Total Votes: 39

Guide Contents
1. In depth creature guide
2. Pantera
3. Poultry
4. Tortus
5. Blue Pixie
6. Red Pixie
7. Orc
8. Siren
9. Skeleton
10. Yeti

Skeleton

Skeleton

Evolution:

Skeleton Fighter
>
Skeleton Breaker
>
Chaos Knight


Tameable Monster
Skel Fighter & Bandage Skel Fighter


Skeleton Fighter

JLvl Skill Name Skill Type MaxLvl Description
5 Exp Acquisition Rate Increases System Passive 4 Increases experience gain rate of creature. Does not affect tamer's experience.
JP Acquisition Rate Increases System Passive 2 Increases JP gain rate of creature. Does not affect tamer's JP.
10 Unit Control System Passive 1 Can equip unit card. Higher skill level = more card slots.
Conscious HP Increases Passive 1 Increases Max HP.
Fighter Slash Active 1 Basic melee attack skill with high damage.
15 Exp Acquisition Rate Increases System Passive 8 (higher max lvl)
JP Acquisition Rate Increases System Passive 4 (higher max lvl)
Conscious Movement Speed Passive 1 Increases Movement Speed.
20 Unit Expert: Rank 2 System Passive 1 Can equip rank 2 item, regardless of character lvl. However, if the creature is under lvl 20, the item effectiveness is 40% of original.
Conscious HP Increases Passive 3 (higher max lvl)
Conscious Attack Passive 3 Increases Attack Power.
Fighter Slash Active 3 (higher max lvl)
25 Exp Acquisition Rate Increases System Passive 12 (higher max lvl)
JP Acquisition Rate Increases System Passive 6 (higher max lvl)
Unit Control System Passive 2 (higher max lvl)
Suit Unit Passive 1 Increases attack speed and evasion when hunter armor is equipped.
Shrink Active 1 Decreases the threat level of all adjacent enemies that has targetted the creature.
30 Card Stat: Agility Card Passive 2 Agility bonus is given when the character equips the creature card on the belt.
Fighter Unit Passive 2 Increases attack power when melee weapon is equipped.
Conscious HP Increases Passive 5 (higher max lvl)
Conscious Movement Speed Passive 2 (higher max lvl)
Fighter Slash Active 5 (higher max lvl)
35 Exp Acquisition Rate Increases System Passive 16 (higher max lvl)
JP Acquisition Rate Increases System Passive 8 (higher max lvl)
Card Stat: Accuracy Card Passive 1 Accuracy increases when the character equips the creature card on the belt.
Conscious Attack Passive 6 (higher max lvl)
Skeleton Exciting Active 1 Self-buff that increases the attack speed.
40 Conscious Movement Speed Passive 3 (higher max lvl)
Conscious Defense Passive 1 Increases Defense.
45 HP Regeneration Over Passive 1 Increases HP regeneration rate.
MP Recovery Over Passive 1 Increases MP recovery rate.
50 Card Stat: Dexterity Over Card Passive 1 Dexterity bonus is given when the character equips the creature card on the belt.
HP Regeneration Over Passive 2 (higher max lvl)
MP Recovery Over Passive 2 (higher max lvl)
55 Card Stat: Dexterity Over Card Passive 3 (higher max lvl)
HP Regeneration Over Passive 3 (higher max lvl)
MP Recovery Over Passive 3 (higher max lvl)
60 Card Stat: Dexterity Over Card Passive 5 (higher max lvl)
HP Regeneration Over Passive 5 (higher max lvl)
MP Recovery Over Passive 5 (higher max lvl)
Survival Instinct Over Active 5 When in danger, creature instantly recovers a certain percentage of HP and MP.


Skeleton Breaker

JLvl Skill Name Skill Type MaxLvl Description
5 Exp Acquisition Rate Increases System Passive 20 (higher max lvl)
JP Acquisition Rate Increases System Passive 10 (higher max lvl)
Terrible Strike Active 1 Damages and adds Fear status to the enemy.
10 Unit Control Passive 3 (higher max lvl)
Conscious HP Regeneration Passive 1 Increases HP regeneration rate.
Terrible Strike Active 3 (higher max lvl)
Shrink Active 2 (higher max lvl)
15 Card Stat: Agility Card Passive 4 (higher max lvl)
Conscious Defense Passive 2 (higher max lvl)
Conscious Movement Speed Passive 4 (higher max lvl)
Skeleton Exciting Active 4 (higher max lvl)
20 Exp Acquisition Rate Increases System Passive 24 (higher max lvl)
JP Acquisition Rate Increases System Passive 12 (higher max lvl)
Card Stat: Accuracy Card Passive 2 (higher max lvl)
Fighter Unit Passive 4 (higher max lvl)
Conscious Attack Passive 10 (higher max lvl)
Attack Speed Amplify Active 1 Increases attack speed of the target.
25 Conscious Accuracy Passive 1 Increases accuracy.
Conscious HP Regeneration Passive 2 (higher max lvl)
Terrible Strike Active 5 (higher max lvl)
Shrink Active 3 (higher max lvl)
30 Card Stat: Agility Card Passive 6 (higher max lvl)
Conscious Defense Passive 3 (higher max lvl)
Conscious Movement Speed Passive 5 (higher max lvl)
Skeleton Exciting Active 5 (higher max lvl)
35 Exp Acquisition Rate Increases System Passive 28 (higher max lvl)
JP Acquisition Rate Increases System Passive 14 (higher max lvl)
Card Stat: Accuracy Card Passive 3 (higher max lvl)
Conscious Attack Passive 14 (higher max lvl)
Attack Speed Amplify Active 3 (higher max lvl)
40 Fighter Unit Passive 6 (higher max lvl)
Conscious Accuracy Passive 2 (higher max lvl)
Conscious HP Regeneration Passive 3 (higher max lvl)
Corrupt Strike Active 2 3-chain hit close-range attack.
Shrink Active 4 (higher max lvl)
45 Card Stat: Agility Card Passive 8 (higher max lvl)
Conscious Defense Passive 5 (higher max lvl)
Conscious Movement Speed Passive 6 (higher max lvl)
Create: Skeleton's Shiver Produce Active 1 Can create a potion that increases attack speed for 1 hour. Uses up certain amount of JP and 1 Summoner's Empty Bottle item when the potion is made.
50 Exp Acquisition Rate Increases System Passive 30 (higher max lvl)
JP Acquisition Rate Increases System Passive 15 (higher max lvl)
Unit Expert: Rank 3 System Passive 3 Can equip rank 3 item, regardless of character lvl. However, if the creature is under lvl 50, the item effectiveness is 40% of original.
Card Stat: Accuracy Card Passive 4 (higher max lvl)
Conscious Attack Passive 18 (higher max lvl)
Attack Speed Amplify Active 5 (higher max lvl)
Produce: Darkish Spore Produce Active 1 Produces an item that can be used for combining. Uses up a certain amount of JP every time you produce, depending on the skill level.
55 Blessing Over Passive 2 Every stat of creature is increased by 1
60 Card Stat: All Stat Over Card Passive 1 Bonus is given to every stat when the character equips the creature card on the belt.
Blessing Over Passive 4 (higher max lvl)
65 Card Stat: All Stat Over Card Passive 2 (higher max lvl)
Undead Impact Over Active 5 Self-toggle. Recovers MP proportionate to the damage at every attack.
70 Blessing Over Passive 6 (higher max lvl)
Card Stat: All Stat Over Card Passive 3 (higher max lvl)
75 Blessing Over Passive 8 (higher max lvl)
Card Stat: All Stat Over Card Passive 4 (higher max lvl)
80 Blessing Over Passive 10 (higher max lvl)
Card Stat: All Stat Over Card Passive 5 (higher max lvl)
Undead Impact Over Active 10 (higher max lvl)
Create: Force Elixir Over Produce Active 2 Can create a potion that can recover a % of Max HP instantly. Uses up certain amount of JP and 1 Empty Elixir Bottle item when the potion is made.


Chaos Knight

JLvl Skill Name Skill Type MaxLvl Description
10 Card Stat: Evasion Card Passive 1 Evasion bonus is given when the character equips the creature card on the belt.
Conscious Accuracy Passive 3 (higher max lvl)
Conscious HP Regeneration Passive 4 (higher max lvl)
Corrupt Strike Active 4 (higher max lvl)
Shrink Active 5 (higher max lvl)
20 Unit Control System Passive 4 (higher max lvl)
Card Stat: Agility Card Passive 10 (higher max lvl)
HP Increases Passive 7 (higher max lvl)
Conscious Movement Speed Passive 7 (higher max lvl)
Chaos Knight Crash Active 1 Damages, decreases attack power and poisons all nearby enemies.
30 Card Stat: Accuracy Card Passive 6 (higher max lvl)
Fighter Unit Passive 8 (higher max lvl)
Conscious Attack Passive 22 (higher max lvl)
Chaotic Adrenalin Active 1 Self-toggle. Increases attack speed but HP continually drops while the skill is activated.
40 Card Stat: Evasion Card Passive 2 (higher max lvl)
Conscious Accuracy Passive 4 (higher max lvl)
Conscious HP Regeneration Passive 5 (higher max lvl)
Corrupt Strike Active 6 (higher max lvl)
Chaos Knight Blade Active 1 Hits the enemy once and converts certain % of damage into HP.
50 Card Stat: Agility Card Passive 12 (higher max lvl)
HP Increase Passive 10 (higher max lvl)
Conscious Movement Speed Passive 8 (higher max lvl)
Conscious Evasion Passive 3 Increases Evasion.
Chaos Knight Crash Active 3 (higher max lvl)
60 Card Stat: Accuracy Card Passive 8 (higher max lvl)
Fighter Unit Passive 10 (higher max lvl)
Conscious Attack Passive 26 (higher max lvl)
Chaotic Adrenalin Active 2 (higher max lvl)
Chaos Knight Blade Active 3 (higher max lvl)
70 JP Offering 20% System Active 1 [Not yet implemented] supposedly for transfering 20% of the used JP to the guild.
Card Stat: Evasion Passive 3 (higher max lvl)
Conscious Accuracy Passive 5 (higher max lvl)
Conscious Evasion Passive 6 (higher max lvl)
Corrupt Strike Active 8 (higher max lvl)
Create: Skeleton's Shiver Produce Active 2 (higher max lvl)
80 JP Offering 20% System Active 2 [Not yet implemented]
Card Stat: Agility Card Passive 14 (higher max lvl)
HP Increase Passive 12 (higher max lvl)
Conscious Movement Speed Passive 9 (higher max lvl)
Chaos Knight Crash Active 5 (higher max lvl)
90 JP Offering 20% System Active 3 [Not yet implemented]
Card Stat: Accuracy Passive 10 (higher max lvl)
Conscious Attack Passive 30 (higher max lvl)
Chaotic Adrenalin Active 3 (higher max lvl)
Chaos Knight Blade Active 5 (higher max lvl)
Create: Skeleton's Shiver Produce Active 3 (higher max lvl)
100 JP Offering 20% System Active 5 [Not yet implemented]
Card Stat: Agility Card Passive 15 (higher max lvl)
Card Stat: Evasion Card Passive 5 (higher max lvl)
Conscious Evasion Passive 10 (higher max lvl)
HP Increase Passive 15 (higher max lvl)
Conscious Movement Speed Passive 10 (higher max lvl)
Corrupt Strike Active 10 (higher max lvl)
Extinction of Dark Active 5 A curse magic that decreases the movement speed of all the enemies within visual range.
Produce: Skeleton's Rib Bone Produce Active 1 Produces an item that can be used for combining. Can only be made when the creatures's level is 100, and uses up certain amount of exp every time it is produced.


* above information is translated from Playforum.


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